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Tag Archives: Nature

UE4 Grass Shader Material Showcase 04

Dynamic UE4 Grass Realtime Shader

For the last few months, I have been phasing Unreal Engine 4 into some of my projects. I was pleasantly…

  • Nature,
  • Physically-Based Rendering,
  • Shaders,
  • Technical Art,
  • Terrain,
  • UE4
DX11 Natural Tree

Digital Spring Cleaning

Living in one of the greener parts of London, I suddenly find myself engulfed in an ocean of floral life.…

  • Nature,
  • Terrain,
  • Texturing
Himalayan Valley Fake Global Illumination Sunrise

Himalayan Valley: Initial Tonemapping

The below screenshots demonstrate the fake global illumination method I mentioned in my last post. The diffusely convolved cubemaps have…

  • Nature,
  • Shaders,
  • Technical Art,
  • UDK
Himalayan Valley Lens Flare

Himalayan Valley: Atmosphere and Lens Effects

In a conscious effort to update this blog more often, I bring to you, a quick glimpse into my Himalayan…

  • Nature,
  • SFX,
  • Shaders,
  • Technical Art,
  • UDK
Rocky Terrain Texture

More Terrain Textures

Here are three terrain textures I made today. I have found an effective workflow is to bake-out a height map…

  • Nature,
  • Terrain,
  • Texturing
UDK Material Node Editor Dynamic Sky Shader Clouds

Advanced Day/Night Procedural Sky System

I’ve been working on a lot of various things recently, which I will post-up soon. For the time being, here…

  • Nature,
  • Shaders,
  • Technical Art,
  • UDK
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